Mesh processing for fast audio simulation
Aspic MeshForge is a key element of the Aspic Engine content pipeline. Embedded mesh processing algorithms allow you to create the “audio geometry” corresponding to your 3D assets.
The produced “audio geometry” is highly optimized to speed up Aspic Engine’s algorithms.
Choose your 3d assets. Aspic MeshForge can import .obj and .dae files.
Apply audio materials from the featured material library by texturing faces.
Place the listener and several audio sources to hear the processed audio samples.
When you are done, save your work and use it in your application running Aspic Engine.
How to get Aspic Meshforge
Aspic MeshForge is packed along within the Aspic Engine installer.